Competition Structure

PHASE 1

Discovery & Project Selection

📅 Date: Friday, March 7, 2025

🕒 Time: 5:00 pm-7:00 pm

📍 Location: Zoom Meeting

🔗 Registration Link: https://www.cognitoforms.com/MUBS1/RobopreneurChallenge2025RegistrationForm


Introduction to Technology & Innovation (2-Hour Online Session)

  • Interactive demonstrations of robotics, IoT, and wearable technology applications.
  • Overview of SDGs and how technology can be leveraged to address them.
  • Introduction to the Arduino platform and open-source software tools open-source platforms and their importance in innovation.
  • Showcase of how to turn STEAM projects into scalable solutions.
  • Highlight the importance of using technology to solve real-world problems.
  • Discuss how students will ideate, design, and develop solutions that align with SDGs.
  • Provide an overview of the entrepreneurship process: identifying problems, creating impactful solutions, and planning for scalability.

Track Exploration

1. Software Development Track

  • Creating solutions through games, apps, and interactive programs
  • Software Tools: (MIT App Inventor, Python, OpenScad)

2. Physical Computing Track

  • Building interactive devices and smart solutions
  • Tools: micro:bit, Arduino, cardboard, and other accessible materials
  • Focusing on hands-on electronics and budget-conscious solutions

Team Formation

  • Guidance on forming balanced teams
  • Introduction to mentors
  • Overview of project expectations
  • Q&A session

PHASE 2

Technical and Entrepreneurship Training Workshops (Over 3 Saturdays)

A. Software Track Learning Path:

  • Learn coding through platforms like MIT App Inventor and Python.
  • Explore design by coding (3D construction using open-source programs).
  • Apply programming skills to create interactive projects.

Training Session 1: Coding Foundations

📅 Date: Saturday, March 15, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Understanding programming concepts
  • Basic programming logic and structure
  • Creating interactive stories and games using platforms like MIT App Inventor or Python
  • Simple project development

Training Session 2: Advanced Programming

📅 Date: Saturday, March 22, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Variables, loops, and conditions
  • User interaction and feedback
  • Basic animation and game mechanics
  • Project planning and prototyping

Training Session 3: Solution Building

📅 Date: Saturday, April 5, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Testing and debugging strategies
  • SDG integration in software
  • Students presenting their projects to the group
  • Feedback session and discussion of lessons learned

B. Physical Computing Track Learning Path:

Training Session 1: Introduction to Arduino

📅 Date: Saturday, March 15, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

Session 1: Overview of Arduino and its Components

  • Introduction to the Arduino board and its features
  • Basic programming concepts using Arduino

Session 2: Hands-on Activities

  • Understanding circuits and components.
  • Simple projects using LEDs, buttons, and basic sensors

Training Session 2: Project Development

📅 Date: Saturday, March 22, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

Session 3: Project Planning

  • Introduction to project brainstorming and design
  • Discussing project ideas and feasibility within the budget

Session 4: Prototyping

  • Building prototypes with accessible materials like cardboard
  • Guidance on circuit design and coding

Training Session 3: Solution Development and Project Completion

📅 Date: Saturday, April 5, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

Session 5: Creating Interactive Devices

  • Completing projects, troubleshooting issues, and refining designs
  • Building solutions for real problems
  • SDG integration in hardware

Session 6: Presentations

  • Students presenting their projects to the group
  • Feedback session and discussion of lessons learned

Entrepreneurship Track (All Teams):

Training Session 1: Innovation & Design Thinking

📅 Date: Saturday, March 15, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Understanding social problems
  • Understanding your users
  • SDG impact mapping
  • Brainstorming solutions and innovative ideas

Training Session 2: Business Model Canvas

📅 Date: Saturday, March 22, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Introduction to basic market research
  • Mapping out a simple business model
  • Planning resources and assessing project feasibility
  • Impact assessment

Training Session 3: Pitching

📅 Date: Saturday, April 5, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Developing a compelling story and refining the business plan.
  • Practicing pitching and creating impactful presentations

Graphic Design Track (All Teams):

Training Session 1: Introduction to Adobe Illustrator

📅 Date: Saturday, March 15, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Learning basic Illustrator tools to create logos, icons, and illustrations
  • Applying designs for your project documentation and presentations

Training Session 2: PowerPoint for Effective Storytelling

📅 Date: Saturday, March 22, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Learning slide design principles and creating structured presentations
  • Integrating Illustrator-designed visuals into PowerPoint

Training Session 3: Pitching and Crafting the Final Pitch Deck

📅 Date: Saturday, April 5, 2025

🕒 Time: 9:00 am-2:00 pm

📍 Location: Badaro Campus

  • Developing a compelling story and refining the business plan
  • Practicing pitching and creating impactful presentations

PHASE 3

Competition & Final Pitch

📅 Date: Friday, April 25, 2025

🕒 Time: 10:00 am-1:00 pm

📍 Location: Damour Campus